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Warped Kart Racers (2024)

iOS, Mac, Apple TV

I worked as a Live Ops Designer on Warped Kart Racers, a kart racing game on Apple Arcade supporting Mac, iOS, and Apple TV. As part of Lively’s design team, I helped shape the live experience and led the design of new game modes across five updates.

Studio: Electric Square

Clients: 20th Television / Apple Arcade

Engine: Unity

Team Size: 12+

Development Duration: 2022–2024

Role: Live Ops Designer

Key Contributions

League

Expanded the core experience with weekly tournaments and milestone-based rewards.
Designed new AI difficulty tiers and implemented hidden rubber-banding systems to maintain fair challenge at higher leagues.

Elimination

A battle-royale-inspired mode where the player in last place is removed at timed intervals until one remains.
Served as prototype for later modes, establishing a consistent UX flow and modifier rhythm for live events.

Crowned

Introduced asymmetric competition where the crowned player earns double points but can be dethroned by others.
Balanced AI targeting and temporary buffs to maintain fair, exciting matches.

Overcharged

Removed random items, replacing them with a drift-powered battery mechanic that directly affects kart speed and boost.
Focused on rewarding precision and mastery for competitive players.

Warped Kart Racers Screenshot Warped Kart Racers Screenshot Warped Kart Racers Screenshot